Video Games - LEGO® Star Wars™ Bring the fun of LEGO® together with Star Wars™ action and the thrilling excitement of video games – and you have the most awesome gaming experience in the galaxy!Hang on to your console and prepare for adventure with all your favorite Star Wars. LucasArts published the game as they did with LEGO Star Wars II: The Original Trilogy. We posted these individually earlier, but many of you wanted the full compilation. 1 Video, 1 Patch, 2 Demos, 4 Cheats, 1 Fix, 3 Trainers available for LEGO Star Wars: The Video Game, see below. Lego Star Wars (Money Trainer) Lego Star Wars (Unlocker) Alcio85 Lego Star Wars (Money Trainer) Fixes. Reloaded No CD Lego Star Wars v1.0 ENG Videos. Lego Star Wars Trailer. LEGO Star Wars: The Video Game - Colors.
Lego Star Wars: The Video Game | |
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European cover art for Lego Star Wars: The Video Game | |
Developer(s) | |
Publisher(s) |
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Director(s) | Jon Burton |
Programmer(s) | John Hodskinson |
Artist(s) | James Cunliffe |
Composer(s) | David Whittaker |
Series | Lego Star Wars |
Platform(s) | |
Release |
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Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
Lego Star Wars: The Video Game is a Lego-themed, action-adventurevideo game based on the Lego Star Wars line of toys, and the first installment in the Lego video game franchise developed by Traveller's Tales, which would develop all future Lego titles from that point on. It was first released on 29 March 2005, and is a video game adaptation of the Star Wars prequel trilogy: The Phantom Menace (1999), Attack of the Clones (2002) and Revenge of the Sith (2005), with a bonus segment from A New Hope (1977).
It is the only Traveller's Tales developed Lego title that was rated Everyone by the ESRB for consoles, with most subsequent handheld versions of Traveller's Tales LEGO video games receiving such a rating; while further console versions of Traveller's Tales LEGO video games received the Everyone 10+ rating.
It was developed by Traveller's Tales for the MicrosoftXbox, SonyPlayStation 2video game consoles, and Microsoft Windowspersonal computers, with Griptonite Games developing the NintendoGame Boy Advance version. These initial versions were published in April 2005. A Mac version, developed by Aspyr, was released in August 2005. A Nintendo GameCube version of the game was released on 26 October 2005. All versions were published by Eidos Interactive and Giant Interactive Entertainment, with Star Wars assets licensed through LucasArts.
- 1Gameplay
Gameplay[edit]
Gameplay in Lego Star Wars is geared towards family play, and does not feature a game-over scenario. Given a specific set of characters in each scenario, based on a scene from each of the movies, up to two players can control them, using their different abilities. By walking up to another friendly character, the player can switch control over to that character; this interaction is necessary in order to use another character's abilities to complete certain puzzles. Studs can be collected by finding them, smashing or using the force on certain objects, or defeating enemies. Players lose studs (as opposed to lives) if their character is destroyed. These studs can be spent on unlocking new characters for Free Play mode. Certain segments of the game feature players controlling spaceships flying on a flat plane. There are also several minikit canisters hidden throughout each level that, when collected, combine to form a vehicle.
When the player first starts the game, they must first complete Chapter I of The Phantom Menace ('Negotiations'). However, once that Chapter is completed, the player may choose to play any unlocked levels from the other two movies in their desired order.
Completing all the game's levels with full stud bars will unlock an additional chapter based on the opening scene of A New Hope, which features a 'prototype' Darth Vader, who uses Anakin's fighting style, and a Stormtrooper whose movements are identical to the Clone Troopers (both of these are remodeled in the next game).
The background music is the same music used in the Star Wars movies, but as the game was released before Episode III's soundtrack, music from the original trilogy (1977, 1980 and 1983) was used for that movie's levels. For instance, the alternate soundtrack for the 'Binary Sunset' was used in the second Chapter of Episode III, while 'The Battle of Endor I' was used in Chapter VI and 'The Battle of Yavin' was used in Chapters I and III. In The Complete Saga, these tracks would later be removed and replaced with ones from Episode III.
Characters[edit]
Lego Star Wars contains a total of 59 playable characters for LEGO Star Wars; 56 in the GameCube, PS2, Xbox, and PC versions. The three missing are Gungan, Tusken Raider, and STAP, playable in the GBA version, though the Gungan and STAP are only available through cheat codes. The playable characters are modelled like actual Lego parts and, on dying, they fall to pieces and also lose studs. There is a wide variety of characters included in the game, all of which are unlocked by completing levels or by purchasing them at Dexter's Diner. Characters are divided into groups according to certain skills. For instance, Jedi and Sith can double-jump, use lightsabers, and have control of The Force, which they can use to activate or lift Lego objects or defeat certain enemies. Darth Maul has a double-ended lightsaber which improves his defence from laser fire. Jar Jar Binks, General Grievous and his bodyguard have the super-jump, which allows them to reach obstacles that the Jedi and Sith can not jump to. Characters like Padmé Amidala and clone troopers, who carry blasters, have the ability to grapple to reach higher places. Droids, while unarmed, can travel through the game without being intentionally attacked by enemy characters. Protocol droids and astromech droids can open special doors. Characters such as Boba Fett and Young Anakin can fit into tight places. Every character, other than the PK Droid and Gonk Droid (whose only ability is that they are never attacked by enemies) and Chancellor Palpatine, has a special ability.
Unlocked characters can be imported into the game's sequel, Lego Star Wars II: The Original Trilogy, as an extra called 'use old save', which costs 250,000 Lego Studs, and can be used in its character creator function.
Because the game is based on the Prequel Trilogy (1999, 2002, 2005), Luke Skywalker, Han Solo, Lando Calrissian and other characters from the original Star Wars Trilogy (1977, 1980 and 1983) are not shown, and appear in the sequel Lego Star Wars II: The Original Trilogy. However, if the player unlocks the last level (an episode 4 preview), Darth Vader, a stormtrooper, a rebel trooper and Princess Leia become available. Original trilogy characters Chewbacca, Obi-Wan Kenobi, Yoda, C-3PO, and R2-D2 are unlockable in the game since they appear in the prequel trilogy also.
Free Play[edit]
Once a non-vehicle level has been cleared in Story Mode, the player may play through that level again in Free Play Mode. In this mode, players can choose to play through the level with their choice of unlocked characters randomly selected by the program based on their abilities. At any point, the player can rotate instantly between each of the chosen characters to access areas not accessible during the Story Mode and obtain hidden extras. No story cut scenes appear in this mode.
Dexter's Diner[edit]
Dexter's Diner is the area where the player chooses what level to enter, or they can enter the Parking Lot to view any vehicles whose parts they have found and pieced together. The parts to these vehicles are contained in 10 mini-kit canisters which are hidden throughout each level. Battles often take place in the Parking Lot between canon-good and canon-evil characters, such as Jedi and Sith, respectively. At the diner counter, the player may purchase, or enter codes, to unlock extras in exchange for Lego studs they have collected by playing through the levels.
Game Boy Advance version[edit]
The Game Boy Advance version behaves differently than the console versions. It is played from an isometric perspective with only one player, who controls one of 15 playable characters through story scenarios across the prequel trilogy, battling enemies, completing objectives and getting from one place to another. The levels are not evenly divided across the three Episodes, with Episode II having the fewest levels. Each level is divided into multiple sections that serve as checkpoints should the player's character fall apart, and players are given a longer health meter that they must prevent from depleting to continue. Each character possesses a special ability that is constrained by a stamina meter not found in the console version. Players can also find Jawas in certain levels who can award the player health or stamina upgrades, as well as a maintenance droid that can save them once from death once at the price of currently collected studs in a level. All boss battles are primarily against villains with lightsabers, and call for heavy button mashing to win, especially when players can exclusively get caught in lightsaber blade locks that must be won to inflict extra damage. Other characters have different attack abilities that are not in the console versions, such as blaster-wielding characters able to fire charged shots and astromech droids being able to drop proton mines that would damage enemies on contact. Players are also encouraged to use other characters' abilities in free-play to discover secret areas and find Death Star plans, which replace minikits in the console version. At the end of each level, players are rewarded and ranked for how many enemies they defeated, how many blaster bolts they deflected, how many studs they collected and how many Death Star plans they found.
Development[edit]
In 2003, Traveller's Tales started the work on the game with assistance from Lego Interactive, who would also publish the game. After The Lego Group left the gaming industry and closed down Lego Interactive in 2004, a small team of former Lego Interactive employees went on to found their own publishing company, Giant Interactive Entertainment, and would be able to publish all future Lego titles, including Lego Star Wars: The Video Game.[1] After the huge success of the game, Traveller's Tales downright bought Giant, and renamed them to TT Games Publishing.
Reception and legacy[edit]
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Lego Star Wars received generally positive reviews. The PC version received a score of 77/100 from Metacritic and the game maintained a consistently high position at the top of the UK charts in May 2005.
Lego Star Wars was the thirteenth best-selling game of 2005.[16] Figures released by The NPD Group show the PlayStation 2 version as the tenth best-selling single-platform title of 2005.[17] The game's worldwide sales total exceeded 3.3 million copies in March 2006[16] and 6.7 million in May 2009.[18] In the United States, the game's Game Boy Advance version alone sold 580,000 copies and earned $17 million by August 2006. During the period between January 2000 and August 2006, it was the 49th highest-selling game launched for the Game Boy Advance, Nintendo DS or PlayStation Portable in that country.[19]
The PlayStation 2 version of Lego Star Wars received a 'Double Platinum' sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[20] indicating sales of at least 600,000 copies in the United Kingdom.[21] By July 2006, the PlayStation 2 version had sold 1 million copies and earned $34 million in the United States alone. Next Generation ranked it as the 54th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country.[22]
It was one of The Best-Selling PS2 Games with more than four-fifths of the copies sold on the PlayStation 2.
IGN rated the game 8 out of 10 saying, 'If you're a parent, LEGO Star Wars: The Video Game should be at the top of your child's birthday list. It has everything a family-oriented title needs: it has personality, puzzles, cooperative modes, replay value, low violence, a lack of frustrating difficulty, and most importantly, it has Darth Vader. And that's what makes it enjoyable for adults too, because let's face it; Darth Vader makes everything better -- it's a fact.'
The game's sequel, Lego Star Wars II: The Original Trilogy, was released in September 2006, while a compilation, Lego Star Wars: The Complete Saga, was released in November 2007 and Lego Star Wars III: The Clone Wars was released in March 2011. Lego Star Wars: The Force Awakens, based on the 2015 film of the same name, was released in June 2016.
References[edit]
- ^[1]
- ^'Lego Star Wars Review for GBA'. GameSpot. Retrieved 28 April 2017.
- ^'Lego Star Wars Review for GameCube'. GameSpot. Retrieved 3 May 2017.
- ^'Lego Star Wars Review for PC'. GameSpot. Retrieved 3 May 2017.
- ^'Lego Star Wars Review for PS2'. GameSpot. Retrieved 3 May 2017.
- ^'Lego Star Wars Review for Xbox'. GameSpot. Retrieved 3 May 2017.
- ^Theobald, Phil (27 October 2005). 'LEGO Star Wars: The Video Game (GameCube)'. GameSpy. Retrieved 28 April 2017.
- ^Theobald, Phil (1 April 2005). 'LEGO Star Wars: The Video Game (PC)'. GameSpy. Retrieved 28 April 2017.
- ^Theobald, Phil (29 March 2005). 'LEGO Star Wars: The Video Game (PS2)'. GameSpy. Retrieved 28 April 2017.
- ^Theobald, Phil (5 April 2005). 'LEGO Star Wars: The Video Game (Xbox)'. GameSpy. Retrieved 28 April 2017.
- ^Harris, Craig (5 April 2005). 'LEGO Star Wars: The Video Game Review (Game Boy Advance)'. IGN. Retrieved 10 March 2017.
- ^Dunham, Jeremy (28 October 2005). 'LEGO Star Wars: The Video Game Review (Gamecube)'. IGN. Retrieved 10 March 2017.
- ^Dunham, Jeremy (28 March 2005). 'LEGO Star Wars: The Video Game Review (PC)'. IGN. Archived from the original on 8 August 2011. Retrieved 10 March 2017.CS1 maint: BOT: original-url status unknown (link)
- ^Dunham, Jeremy (28 March 2005). 'LEGO Star Wars: The Video Game Review (PlayStation 2)'. IGN. Archived from the original on 15 June 2012. Retrieved 10 March 2017.CS1 maint: BOT: original-url status unknown (link)
- ^Dunham, Jeremy (5 April 2005). 'LEGO Star Wars: The Video Game Review (Xbox)'. IGN. Retrieved 10 March 2017.
- ^ abLucasArts (2 March 2006). 'LEGO Star Wars II: Developer Diary'. IGN. IGN Entertainment. Retrieved 23 April 2016.
- ^Riley, David M. (17 January 2006). 'The NPD Group Reports Annual 2005 U.S. Video Game Industry Retail Sales'. The NPD Group. Retrieved 23 April 2016.
- ^Williams, Jenny (5 February 2009). 'Lego and Star Wars Celebrate 10 Years Together!'. Wired. Condé Nast. Retrieved 23 April 2016.
- ^Keiser, Joe (2 August 2006). 'The Century's Top 50 Handheld Games'. Next Generation. Archived from the original on 10 October 2007.
- ^'ELSPA Sales Awards: Double Platinum'. Entertainment and Leisure Software Publishers Association. Archived from the original on 20 May 2009.
- ^Caoili, Eric (26 November 2008). 'ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK'. Gamasutra. Archived from the original on 18 September 2017.
- ^Campbell, Colin; Keiser, Joe (29 July 2006). 'The Top 100 Games of the 21st Century'. Next Generation. Archived from the original on 28 October 2007.
External links[edit]
- Lego Star Wars: The Video Game at MobyGames
http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/LegoStarWars
Go To
Lego Star Wars The Video Game Download
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This is the oldest series in the LEGO Adaptation Game franchise.
A long time ago, in a galaxy (not so) far far away, there was a toy company called LEGO, and Star Wars was their first licensed theme for the company.
Eventually, a company known as Traveller's Tales decided to make a game based on the famous line of LEGO Star Wars toys. And thus, in 2005, they released LEGO Star Wars: The Video Game. The game (which was released just in time for the release of Revenge of the Sith in theaters) covered the Prequel Trilogy that consists of The Phantom Menace, Attack of the Clones and Revenge of the Sith. The game was so successful, played by many children and Star Wars fans, that it gained a sequel focusing on the Original Trilogy (A New Hope, The Empire Strikes Back and Return of the Jedi).
The games eventually got combined in a Compilation Re-release, known as The Complete Saga, which improved problems from the first two games, and adding in new content as well. These Star Wars games made TT Games a lot of money, which resulted in the company making similar licensed LEGO games like LEGO Indiana Jones and LEGO Harry Potter. A fourth LEGO Star Wars game that focused on The Clone Wars and its first two seasons was released as LEGO Star Wars III, and a fifth game, based on The Force Awakens which also bridges the gap between Return of the Jedi and The Force Awakens, released in 2016.
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A sixth game, known as LEGO Star Wars: The Skywalker Saga, covers all nine films in the Skywalker Saga, and is due for release in 2020. The game is not an Updated Re-release made up of The Complete Saga, The Force Awakens, and new content based on The Last Jedi and The Rise of Skywalker, but a completely new experience. It's suggested that the game will be the absolute biggest of its kind in terms of scope and scale, with a cast of hundreds of playable characters, and will feature open-world elements that previous games only scratched the surface with.
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These games contain examples of:
- Actor Allusion:
- The Achievement for beating Palpatine with Mace Windu is Did I Break Your Concentration?
- One of the hats available from the vending machines in The Original Trilogy is Indiana Jones's fedora.
- Indiana Jones himself appears as a Guest Fighter in The Complete Saga, in which the 'Shoot First' achievement for killing Greedo can be done with either Han or Indy.
- In The Force Awakens, Harrison Ford once again does an Indy Hat Roll, but with his hairpiece this time. And while Han isn't in the scene in particular, the Rathtars chasing after Finn and Rey is almost an exact copy of the boulder run from Raiders of the Lost Ark.
- Adapted Out: A handful of scenes, characters, and even ships that are seen in the movies don't appear in the games.
- Affectionate Parody: Aww yeah. The games wear their love for Star Wars on their sleeves, but they also aren't above making fun of it.
- Air-Aided Acrobatics: Breezes from fans let characters float and jump higher.
- Artistic License: A number of changes are made to the stories of the films that are being adapted in order to provide a more ideal gameplay experience. Case in point, having Luke and Darth Vader team up to defeat Emperor Palpatine is more fun for a co-op game than it would be for two players to have to fight each other and reduce the Emperor to a Cutscene Boss.
- Badass Adorable: The majority of the characters featured in the games are this, especially LEGO Darth Vader.
- Bloodless Carnage: In full effect — whilst characters are dismembered, such as Luke Skywalker's hand being cut off in the adaptation of The Empire Strikes Back, the characters are still plastic LEGO pieces.
- Butt-Monkey: C-3PO and R2-D2.
- Can't Use Stairs: Protocol droid characters like C-3PO can't jump or navigate stairs. Many levels have sections that require the player to go through an elaborate puzzle solving process in order to move the droids across the area that the human characters can easily jump or climb a staircase to access.
- Color-Coded for Your Convenience: The games use visual shorthand so you know what you can do. Silver objects have to be blown up with explosives, red and black ones can only be manipulated by Sith powers, and so on.
- Cool vs. Awesome: Free Play. Darth Maul vs. Darth Vader.
- Double Jump: Certain characters such as Force-users can perform this, as well as having access to a jumping backflip. Some characters who can't do this may perform an Unnecessary Combat Roll instead.
- Gameplay and Story Segregation: In these games, the standard LEGO Adaptation Game reward for effective vandalism goes by the name of 'True Jedi'. Who would have guessed that a true Jedi was the one most committed to smashing other people's stuff?
- Hub Level: The first game uses Dex's Diner, Original Trilogy and Complete Saga have the Mos Eisley Cantina, and The Clone Wars has the Star Destroyer Resolute and its opponent, the Invisible Hand. The Force Awakens has several: The Resistance Base on D'Qar, Takodana, Jakku, and Starkiller Base all have hub levels. The Skywalker Saga has even more.
- Killed Off for Real: Happens in a comedic fashion for characters like Darth Vader and Qui-Gon, who are Doomed by Canon. Vader's death was actually one of the early scenes that wasn'tPlayed for Laughs, but still includes a gag with the shuttle loading ramp.
- Loading Screen: Each mission loading screen gives you a text scroll explaining what has happened between the end of the last mission and the current one. The Force Awakens even has interactive loading screens — in some, you can steer the ship you're flying through hyperspace, while others are a minigame where the Millennium Falcon can shoot down endless waves of TIE Fighters.
- May the Farce Be with You: The games are a parody of Star Wars.
- Pragmatic Adaptation: Several changes are made to ensure that there are always two playable characters available.
- In Revenge of the Sith, Commander Cody accompanies Obi-Wan to fight General Grievous and subsequently dies by his hand (his blaster now being the one Obi-Wan kills Grievous with) before the execution of Order 66.
- Later, Anakin and Obi-Wan are forced to work together until their final battle at the very end of the 'Darth Vader' level.
- During the Empire Strikes Back levels, R2-D2 is not locked out of the carbonite chamber when Luke fights Darth Vader.
- The most epic of them all? Darth Vader doing a Heel–Face Turn a few minutes earlier in the end of Return of the Jedi and helping his son fight the Emperor.
- The Force Awakens, when Rey mind controls the Stormtrooper guarding her into letting her go, he accompanies her for the rest of the level to do all the bits she can't do – until the mind control wears off...
- Product Placement: All the games have been based on pre-existing building sets, naturally. More than that, most games are timed to tie in with a related movie release.
- The first Star Wars game with Revenge of the Sith, released just a little before the movie was.
- The second was released at the same time as the unaltered versions of the Original Trilogy received a DVD release.
- Red and Black and Evil All Over: Red and black objects can't be manipulated by most characters and are reserved only for those with evil powers (Sith).
- Secret Character:
- The original LEGO Star Wars game allowed you to unlock Darth Vader, Princess Leia and a classic Stormtrooper.
- LEGO Star Wars: The Complete Saga allowed you to unlock Indiana Jones.
- In The Clone Wars, the minikits are used to unlock certain characters, like Darth Sidious, Darth Vader, Darth Maul, Luke Skywalker, and many more, which also includes Starkiller.
- Sequel Escalation: The first LEGO Star Wars game had many different characters, but suffered from many characters being unable to build and a crippling lack of variety. The sequel added the ability to build without the Force, and riding vehicles and mounts. The third game added entire galaxies to explore, with even more characters. The upcoming The Skywalker Saga is set to be the biggest LEGO game ever.
- Sequel Hook:
- The first Star Wars game ended with a bonus level aboard the Tantive IV, where the original movie kicked off; the characters in that level were then unlocked for the rest of the game.
- The Complete Saga featured Indiana Jones as a hidden character, hinting that the series would expand beyond the Star Wars universe.
- Speaking Simlish: Everyone speaks Simlish in cutscenes, with the players expected to know what's going on from having seen the movies. (Though samples from the movies, such as Han's 'Yahoo!' from A New Hope, are occasionally used at appropriate moments.)
- This was dropped with The Force Awakens, where the characters are all fully voiced in the cutscenes, in almost all cases by the original actors (yes, that does include Harrison Ford).
- Spiteful A.I.: Enemies will only attack the character you control (unless you're a droid), ignoring any allies that are currently computer-controlled. This becomes extremely frustrating when Obi-Wan is swinging a lightsaber in the face of some stormtroopers, and all Han Solo wants to do is build a switch to open a door, but the enemies don't give a damn about anyone but the guy who isn't attacking them. Worse still, computer-controlled allies never do damage to enemies, which of course isn't much help.
- Unexpected Gameplay Change: The first game had three vehicle levels (podracing, gunships blowing stuff up on Geonosis, space battle over Coruscant) that were all partly different between each other and having gameplaywise nothing to do with the platforming/action part. It got better. As of LSW II, vehicle levels are now of the same standard and no longer have their own rules for every level.
- Video Game Cruelty Potential:
- Pushing Jar-Jar into a pit repeatedly. In fact, if you kill him 20 times in The Complete Saga, it unlocks an achievement called 'Crowd Pleaser'.
- Protocol droids lose limbs as they lose health. It's funny to watch 3PO hobble around on his single leg after a few punches, not to mention accessing the interface panels with his head.
- 11th-Hour Superpower: For the Final Boss battle, your health skyrockets from 4 hearts to 10. Makes sense, given that said boss is Fighting Your Friend taken to its logical extreme.
- Adapted Out: The game interestingly starts off the Attack of the Clones story with Obi-Wan going to Kamino, skipping everything involving Anakin. The GBA version at least adds in Anakin's visit back to Tatooine.
- The Complete Saga fills in the blanks by including the level where you chase Zam Wessel, originally intended to be in the first game before it got cut.
- Bonus Stage: A short prelude into A New Hope.
- Bowdlerization/Disneyfication: They changed a few of Revenge of the Sith's scenes: Anakin is only shown killing a single Jedi, and doesn't Force-choke Padmé.
- Call-Forward: The final Bonus Stage calls forward to LEGO Star Wars II: The Original Trilogy.
- Dueling Player Characters/Fighting Your Friend: Due to requiring two playable characters on the screen at all times, after Obi-Wan and Anakin make their way through the final Episode III level, they have to fight each other. However, there's only one way it'll turn out.
- Dynamic Entry: The final cutscene of Episode One's 'Escape from Theed' stage has our heroes jump into a corridor from above and break their fall with a pair of unfortunate battle droids. Then Obi-Wan stomps on one of them for good measure.
- Early Installment Weirdness:
- This game feels notably different from all future LEGO games. The most jarring difference is the cut scenes being a more straightforward retelling of the original movies with a joke or two slipped in here and there, rather than the over-the-top cartoonish wackiness the later games would employ. A lot of features are also missing from this game as well, such as the power bricks, the golden bricks, the ability to dodge and do melee attacks, building without the Force, custom figures, and a number of other features. Many of these nuances were removed when The Complete Saga came around, though the cut scenes remain untouched.
- The first GBA port of the game was nothing like any other later game:
- It had nearly twice the health and it could be temporarily extended in certain levels.
- There was a regenerating bar to control the usage of the different special abilities.
- Dying was not so trivial.
- The L and R buttons had their respective functions in the different games switched.
- Enemy Mine: In the final level of 'Episode III', Obi-Wan and Anakin continue to put their fight on hold and form a truce in order to keep themselves from getting killed by Mustafar's lava; it isn't until the very end where all bets are off.
- 'Get Back Here!' Boss:
- Darth Maul.
- Also, Jango Fett after he hits 1 heart... unless you're on Free Play and have a blaster, then you can just shoot him.
- Giant Space Flea from Nowhere: As not all of the story is covered, some of the bosses have this effect, notably Darth Maul.
- Guns Akimbo: Jango Fett.
- Mythology Gag: Some random Jedi in the 'Jedi Battle' level have yellow skin. Long story short, minifigs in licensed sets like Star Wars used to have yellow skin just like normal minifigs, but around 2004-2005 they were replaced with realistic skintones.
- Percussive Maintenance: Following the installation of the new hyperdrive after the Mos Espa Pod Race, Obi-Wan hits it to start it up.
- Silly Walk: The final cutscene in Episode One's 'Escape from Theed' stage has two battle droids on guard duty. One of them starts goose-stepping.
- Steam Vent Obstacle: Some in LEGO Star Wars, at least the ones that release very cold air.
- Title: The Adaptation: It's called LEGO Star Wars: The Video Game.
- Wings Do Nothing: You can play as Watto, the Toydarian junk dealer. His normal mode of travel is flying, but don't try it over a chasm...
- Adaptation Expansion/Artistic License: Who would ever think that when destroying the first Death Star, the player first has to destroy turbolaser guns connected to the exhaust port's ray shield? And in the GBA version, one of the turbolaser guns is mounted on and blocking the exhaust port itself. That defeats the purpose of it being an exhaust port!
- Armor Is Useless: Stormtroopers can't take a hit to save their lives. That's normal. It gets odd when Imperial officers, TIE pilots, and even regular stormtroopers wearing bathing suits are used as tougher Elite Mooks, despite wearing little to no armor at all.
- Armor-Piercing Slap: Princess Leia uses slaps in close combat instead of punches. One slap can completely dismantle a stormtrooper. Getting the aptly named 'Super Slap' red brick allows the other characters to do this as well.
- Character Customization: You can mix-and-match pieces from any unlocked character to make your own creation.
- Cowardly Boss:
- The Imperial Spy in Mos Eisley.
- The Emperor in the finale of Return of the Jedi.
- Dramatic Space Drifting: Played for laughs in the destruction of the first Death Star; the cutscene animation shows all sorts of exploding starship parts flying straight at the camera, ending with a flailing Stormtrooper minifig.
- Game-Breaking Bug: Due to its Obvious Beta status, the Nintendo DS version of LEGO Star Wars II is filled to the brim with bugs, some of which can make it impossible to complete certain levelsnote in Free Play.
- Gameplay and Story Integration: Just like in The Empire Strikes Back, Luke is unable to lift the X-Wing on Dagobah during Story mode. The player must switch to Yoda to do it and complete the level. Averted in Free Play mode.
- Gameplay and Story Segregation: Slave Leia carries a blaster because a blaster is basically Leia's only ability and she carries it in all versions by default. However, she doesn't shoot anyone on the cruiser until you gain control of her and she still kills Jabba the way she did in the movie. Also, where exactly is she keeping the blaster?
- Getting Crap Past the Radar:
- A literal example; late in the Mos Eisley level near the Cinema, you can find pens which are full of what is clearly dewback turds, complete with a foul green stench and flies. Shooting them causes them to explode and make flowers sprout.
- There is a unlockable move called 'Fertilizer', which when riding dewbacks or other animals, lets you make them poop. On top of that, the game allows you to combine this move with the unlockable 'Poo Money' cheat that, as it describes, makes the animals poop studs.
- Slave girl Leia is able to do a provocative dance.
- Gratuitous Disco Sequence: In Jabba's sail barge.
- Gravity Is a Harsh Mistress: During an Empire Strikes Back level, just before Luke falls out below Cloud City.
- Gun Twirling: Han Solo, whenever he puts his gun away.
- Heads I Win, Tails You Lose: 'Cloud City Trap'. Luke wins the boss fight against Darth Vader, but loses anyway.
- I Will Tear Your Arms Off: 'Wookiees are known to do that.' Given that it's LEGO, it's more humorous than horrific.
- Joke Character:
- Characters without any kind of special ability, or even some of the basic abilities, including Chancellor Palpatine, the PK droid, and carbonite-frozen Han Solo. They can't even attack.
- The Gonk droid is close, unable to do anything but walk around, but it's invincible; the right combination of unlockable cheats can make the Gonk a Lethal Joke Character. Respectively, Super Gonk (the gonk can now move faster and jump) and Self Destruct (droids can self destruct). Aww, wook at da cute widdle Gonk droi- BOOOM!
- Juggling Loaded Guns: Used with a lightsaber: After being handed the lightsaber, Luke turns it on and Obi-Wan ducks out of the way. Luke then swings it a few times and inadvertently beheads C-3PO.
- Knight of Cerebus: Very few cutscenes with the Emperor are funny.
- Lethal Joke Character: A combination of extras give the hilariously pathetic Gonk droid the ability to run, jump, and self destruct.
- Missing Secret: Eventually subverted. In December 2006, a code was given on an old StarWars.com page for Disguise 3. But there's no Disguise 2! ...Until March 2007, when Disguise 2's code was finally revealed. However, at the time, players had to donate to Comic Relief for Red Nose Day in order to find out.
- Mood Whiplash: For a series that has a largely comedic take on the franchise, including mercilessly spoofing some of the more serious moments in the series, Anakin Skywalker's passing in front of his son on the Death Star is played completely straight and is surprisingly poignant. Then it slides back into being funny when Anakin's body slides into the shuttle as Luke gets inside.
- Nerf: In LEGO Star Wars II, the high jump option was removed. While not such a problem for General Grievous, who at least has lightsabers, it made Jar-Jar completely useless.
- Obvious Beta: The Nintendo DS version of LEGO Star Wars II: The Original Trilogy, which is full of Game-Breaking Bugs that can render entire levels impossible to complete in Free Play (such as Jabba's Palace), Minikits that are impossible to get (such as in Speeder Bike Chase), and characters that are impossible to unlock without cheat codes even when they should be normally available (such as Slave Leia).
- Old Save Bonus: Unlocked LEGO Star Wars characters could be transferred to The Original Trilogy.
- Paper-Thin Disguise: All you have to do is grab an enemy character's hat to pose as from that faction. Even when you're a seven-foot-tall Wookiee with a stormtrooper helmet hanging lopsided on your head.
- Respawning Enemies: The Battle of Yavin (Rebel Attack) and the Battle of Hoth, at least.
- Rummage Fail:
- When Obi-Wan is digging out Anakin's lightsaber in A New Hope.
- When Luke Force-grabs a cup instead of a blaster just before the Rancor battle in Return of the Jedi.
- Shout-Out: The closing cutscene for Episode V shows Luke and Leia looking out over the galaxy from the medical frigate as Chewie and Lando fly off in the Falcon. Suddenly, Luke's hand pops off and begins running around with a will of its own.
- Stab the Sky: The cover of Star Wars: The Original Trilogy, in reference to the poster for A New Hope.
- Swivel-Chair Antics: During a cutscene where Darth Vader comes to check on the progress of the second Death Star, a technician is shown having fun with a swivel chair instead of working.
- Thrown Out the Airlock: The first level of the Episode IV room, set on the Tantive IV, gives players the opportunity to space as many Imperials as you have time for during a level replay.
- Timed Mission: A 'super story' mode in which the player must complete all six levels of one of the films within an hour as well as collect a certain number of LEGO studs in order to gain an extra unlockable. Thankfully the timer pauses for cutscenes.
- Unnecessary Combat Roll:
- Han Solo (and several other high-level gun characters, such as pre-Jedi Luke and Lando Calrissian) has a double-jump move where he can roll during a run and fire off three perfectly aimed shots when he comes out of it.
- Subverted with the Stormtroopers, who land on their bellies when attempting to double jump.
- Useless Useful Stealth:
- When going through the Death Star hallways in stormtrooper disguises in a level based on A New Hope, there is one place where the player must, from a distance, shoot stormtroopers who are in front of Ben Kenobi so that he can build a bridge, but doing so alerts nearby stormtroopers.
- There's also one part where stormtroopers are running a modern-day call center, but all of them must be killed to move on. However, after killing the stormtroopers, new helmets can be retrieved. Once the players reach the detention cellblock, stormtroopers come in and attack anyway.
- Averted in that while your disguise won't let you sneak past most enemies, it does let you kill a few of them while they are unaware, potentially sparing you a death and your money.
- Visual Pun: In Jabba's palace, you can set up stereos that play a Heavy Metal remix of the 'Imperial March' from Force Commander (aka the Rage Mix). The guards with axes start playing the axes like guitars.
- Anachronic Order: The player can invoke this after completing the first chapter of The Phantom Menace, being able to jump to the first levels of any of the other movies after playing through what is effectively a tutorial level.
- Ascended Meme: One of the achievements is 'Shoot First', awarded for playing as Han and gunning down teammate Greedo on the Mos Eisley level (referencing the 'Han Shot First' meme from the Special EditionOrwellian Retcon of the confrontation between Han and Greedo).
- Armor-Piercing Slap: Princess Leia's slap from II is reused by Padmé Amidala.
- Compilation Re-release: Combined with Updated Re-release — it has all the levels from the first two games, as well as some new content not found in the previous releases.
- Early-Bird Cameo: Indiana Jones appears as a secret character, foreshadowing the next franchise to be LEGO Adapted.
- Non-Indicative Name: After Disney purchased Lucasfilm and developed the Sequel Trilogy, this can no longer be considered the complete saga, though it was at the time of release.
- Purple Is Powerful: Grabbing a power-up sphere turns a playable Jedi's lightsaber blade purple as well as increased their melee damage for a short period of time.
- Attack! Attack... Retreat! Retreat!: One clone trooper in a TV spot is all heroic, leading the charge amid artillery fire. He goes over the hill and sees a massive army of droids, and then turns and runs back down the hill.
- Bonus Feature Failure: The 100 Percent Completion prize is... a stealth bomber, for the flight levels, something that you will probably never use due to preference for just preferring to control characters on normal levels.
- Bowel-Breaking Bricks: In a commercial for The Clone Wars.
- Butt-Monkey:
- As a Running Gag, clones keep getting non-lethally stepped/landed on by larger vehicles during the cutscenes.
- If a level includes TX-20, chances are you're gonna have to chop his head off in some way or another to access a panel.
- The Cameo: Darth Vader's helmet makes a brief appearance in The Clone Wars, when Palpatine is playing golf in his office.
- Dual Wielding: A Red Brick gives all lightsaber-wielders two lightsabers. Sadly, characters equipped with double-bladed lightsabers don't get in on the fun.
- Gatling Good: The Heavy Clone Trooper wields a minigun-style blaster cannon. It's quite good for combat, especially since this game finally introduced strafing. It's also the only weapon that can destroy certain objects.
- Groin Attack: R2-D2 gets one, despite a lack of a groin.
- I Fell for Hours: The first level of Asajj Ventress' route.
- Invincible Minor Minion: There are tactical droids who cannot be destroyed, but if you attack them enough times they'll drop their head, which the player can pick up and use to access Separatist droid panels.
- Mundane Made Awesome: A mission has R2-D2 and R3-S6 dueling with their stun prods in a way that mirrors a lightsaber duel.
- Mythology Gag: The UFO from LEGO Indiana Jones 2 appears in The Clone Wars as a ground vehicle.
- No OSHA Compliance: In the Republic capital ship, there are no guard rails in the hub linking the bridge, brig, medical bay and fighter/assault bays.
- Scenery Porn: Despite the simple style of the rest of the game, the backdrops for the space missions are quite pretty.
- Shout-Out: A cutscene shows the clones wanting to use a very familiar mechsuit to fight the Geonosian queen. Sadly, it's buried in rubble before it can be used. (You can build and use it in the free play version of the level! Sadly, not against the boss.)
- Use Your Head: One of IG-88's attacks.
- Wingding Eyes: Padme and Anakin both get hearts in their eyes during the first battle.
- Adaptation Expansion: The base game includes six 'Adventure Levels' taking place before the film, plus additional levels available as DLC.
- Ascended Extra:
- Sidon Ithano, aka the Crimson Corsair, from The Force Awakens proved popular enough from the film to earn his own level.
- FN-2199 (A.K.A That Stormtrooper who shouted 'TRAITOR!'and then gave Finn a good walloping with his shock baton) was popular enough to have been given his own miniboss battle and can be unlocked as a playable character in Free Play, despite only having enough screen time to amount to just under a minute.
- Ascended Meme:
- Admiral Ackbar's Idle Animation has him eating from a box of Admiral AckbarCereal.
- FN-2199note is a tough boss fight, in line with his Memetic Badass fan reputation.
- Deadpan Snarker: Now that the characters are voiced, some of their lines are more witty than their film counterparts.Han Solo:[confronting a flametrooper] I guess none of us are secretly fireproof.
Flametrooper 1: A cake?! Let me light the candles!
Flametrooper 2: No, wait! That's not a normal cake!
Flametrooper 1: I know! It's a huge cake!
[Flametrooper 1 lights the candles and the dynamite fuse, blowing him and a couple of others to pieces]
Han Solo: Looks like I got my wish after all.
Rey:[towards BB-8, after freeing him from Teedo and getting herself trapped among a Star Destroyer and other Imperial junk] Yeah, I bet you're helping. You're the one who got me here in the first place. - Easter Egg: Combined with Developers' Foresight. There are multiple missions in the open world that first require a protocol droid to translate for an alien citizen to learn what kind of quest they want you to do. Since this is the first voice-acted game in the series and there are multiple protocol droid characters in the game, each one had to have scripted dialogue for the translations because any could have been used. The nature of the dialogue is different for each droid and missionnote though, and it is impossible to replay the quests on the same file, so each of the droids' scripts you didn't see can become an Easter egg to find on another playthrough.
- The Faceless: Captain Phasma. Even when she encounters a Dianoga who stole her helmet after she's thrown into garbage chute, she still manages to cover her head with a bucket, becoming a literal buckethead, until she shoots the Dianoga and steals her helmet back.
- Fanboy: The game turns Kylo Ren into a literal Darth Vader fanboy. Everything in his bedroom, and we do mean everything, has Vader's visage plastered over it. He even has Vader slippers at one point!
- Mundane Utility: Palpatine's threatening and evil Force lightning can also be used to... charge switches in lieu of a BB unit.
- Nap-Inducing Speak: One Stormtrooper apparently finds General Hux's maniacal speech to be boring enough to fall asleep to, and a fellow trooper wakes him and punches him for it.
- Post-Final Boss: After Final Boss Kylo Ren is... an easy level with no hazards or enemies.
- Samus Is a Girl: The First Order has a lot of female stormtroopers, though you can only tell by their voices. Or their heads, if you manage to knock one of their helmets off.
- Self-Deprecation: In a flashback to Return of the Jedi, the scene where Luke unmasks Vader is parodied by having his face revealed to be that of Hayden Christensen. Luke panics and quickly swaps his head with that of Vader's actual head. The scene is an obvious jab at the infamous addition of Hayden to the ending of Return of the Jedi in the 2004 DVD and subsequent 2011 Blu-ray.
- Shout-Out:
- One of the things Unkar Plutt says during Rey's flashback is, 'There's no place like home.'
- In the Starkiller Base, one of the lines Captain Phasma says is, 'Aren't you a little short for a Stormtrooper?'
- During the 'Phantom Limb' DLC level, a heavy lifting droid gives the others a thumbs up as it sinks into the acid.
- Suddenly Voiced: While previous LEGO Adaptation Games had already given characters voices, this still counts as the first of the LEGO Star Wars series to do so. This includes characters that had appeared in past games in the series.
- This Looks Like a Job for Aquaman:
- Admiral Ackbar's two versions are the only characters which can use water pools to get special items. (Unless you get the DLC packs including Kit Fisto or Jar Jar Binks.)
- Some racing challenges on the open world require certain characters or vehicles to play them.
- Tickle Torture: The First Order used motorized feather twirlers to tickle their prisoners into giving information, replacing the Cold-Blooded Torture and screams with tickling and laughter.
- Turbine Blender: Working on an engine in the D'Qar open world will activate it and suck several GNK droids through it. This will get you a gold brick.
Lego Star Wars 2
- Anachronic Order: The player can invoke this trope like with The Complete Saga, but every chapter will be available from the start instead of having to start with the first level of The Phantom Menace.
- Compilation Re-release: Averted. The game features completely remade levels based on scenarios from the original games, along with new levels, to deliver the largest LEGO game of its kind.
- Developers' Foresight: Depending on which episode you choose to play, the Wide Open Sandbox that is the galaxy will change so that it appears as it does during said Episode.
- Loads and Loads of Characters: Given that the game will feature content from three trilogies of Star Wars movies, the game will subsequently include hundreds of characters in the roster.
- Wide Open Sandbox: Players are able to go from planet to planet and through space for a LEGO experience unlike any other, taking any previous open-world experience offered in one of the LEGO Adaptation Games Up to Eleven. One developer has said that there will be over twenty fully-explorable planets in the game.